Factorio smelting setup

At a smelting speed of .3125 per second this set up is only good enough to supply 24 smelters in the row (12 once you upgrade to steel furnaces). The set up as you have it is fine you just need to set it up so that the split belts are on the outside of the array and the smelters feed the plates into a single belt on the inside..

For my new base, I wanted to try train based smelting, where a train with ore is brought to a smelting station that takes ore out and puts plates back into the train. The ratio of storage actually works out perfectly (25 slots * 50 ore * 1.2 prod bonus = 1500 plates = 15 slots * 100 plates). Ore can be put onto the train using either ...Based on new math, it takes 3 sec to make 1 iron, and it takes 5 iron and 12 sec to make 1 steel, so: 5 iron furnaces will produce 5x4=20 iron in 12 seconds (3 sec per 1 iron), and 4 steel furnaces will consume 20 iron per 12 seconds (4x5 at 12 sec per 5 iron). Which means a ratio of 5 iron per 4 steel furnaces - and that looks very similar to ...

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Re: Smart Furnace - load-balanced, demand-based, and tileable. by Qon » Sun May 29, 2016 5:14 pm. XKnight wrote: Forgot to mention, using smelting switching + productivity modules it is even possible to convert resources from one to another: 4 iron ore + 1 copper ore = 4 iron plates + 2 copper plates. x2 copper!Tutorial:Main bus. The concept of a Main Bus is to put the most used and useful ingredients in a central spot to use for assembling machines. This is a good measure to combat "spaghetti factories" as it forces someone to …Yeah beacon efficiency is about maximising beacons per furnace and furnaces per beacon at the same time. You have 2/4 but the best setup would be 8/8, which is achieved by alternating rows of beacons and furnaces. I use this twelve-furnace-per-side setup I found on arumbas sub.FACTORIO MASTER CLASSThis series of Tutorials and How To Guides help you become a better Factorio EngineerEach video serves as a beginner's guide but also co...

Jan 20, 2022 · The Smelter V3.0 Description Smelter Book (Iron/Copper/Stone/Steel) The Smelter V3.0 this is my blueprint book for all types of smelting. (blue-) belted (no robots), fully 8-beaconed, tileable, vanilla! the ores can be delivered by 2-4-0 and/or 2-8-0 trains. renders and more information on FactorioBin and Factorio Blueprints. FacelessDragon157 • 5 yr. ago. I like her style, but I mess with it a bit. 8 iron (sometimes 4 iron and 4 gear or 6:2), 8 copper, 4 steel, 4 GC, 4 RC, 1 BC, 1 batteries, 1 plastic, 2 coal, 1 stone, and pipes of sulfuric acid, lube, and water I'm sure I'm forgetting something. 4. mstrstewart • 5 yr. ago.Making one big centralized smelting area can make it easier to set up for high throughput and expandability, especially if you're using modules. (Although in 0.13 you can set up blueprints with modules, which helps with that.) But shipping around plates (or even higher-tier products) definitely makes better use of your trains.There, it is very much worth it. Standard K2 smelting is 2 ore -> 1 plate. Enriched is 1 ore -> 1 plate. Enrichment gives a bit more 50% ore, so in total you need less ore to make more plate. The other important fact is that smelting enriched ores is 1:1, while the basic recipe is 2:1. This means you have better utilization of your belts.

Apr 7, 2023 · Published Apr 7, 2023 The smelting layout in Factorio can be a tedious area, but this guide will help those trying to find the best layout Many games have taken to the simulation of various... Smelting setup Circuit-free solutions of basic factory-design to achieve optimal item-throughput. Involving: Belts (balancers, crossings), Inserters, Chests, Furnaces, Assembling Devices ... ….

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Centralized smelting allows you to connect, via rail, any number of mines to the one smelting facility, which can be expanded upon as needed. The drawbacks are 2 stacks of ore per stack of plates, and 10 stacks of ore per stack of steel. Thus, the matter of taste : more efficient smelting, or more efficient materials transfer with a need to ...It's 1:1. Steel takes 5 iron to make, but also takes 5 times as long to make. It's actually a bit under 1:1 when you start using productivity modules in your smelting, but only because you need fewer smelters to make a full blue belt of iron plates (a blue belt of ore turns into more than a blue belt of iron).Specifically it is a lot faster than using mining drills with productivity modules alone (about 2x+) and a bit faster than using mining drills with speed modules alone (about 10%). Hopefully this makes beacon mining a bit more viable option in vanilla Factorio for anyone interested to try it! 50. 16.

Hello all- recently in one of my factories I have started using beacons with my copper smelting. However, I don't know what the most efficient setup with mod… Factorio.com | Forums | Wiki | Mod PortalAre you looking to elevate your audio experience at home? Look no further than Bose music systems for home. With their cutting-edge technology and superior sound quality, Bose offers a range of options to create the perfect audio setup in y...Still hesitating to build a smelting center or smelt near the mine? Now we present you a new option: smelting on the mine itself! Why? It is convenient and time efficient. One blueprint is all you need to mass produce this setup. Pros. Convenient: You only need 1 blueprint for setup and can obtain plates directly.

ocala marion county mugshots I would suggest you approach this problem from a different angle: Make your "module" be able to consume/produce a single full belt. for example. To explain the above image, every row of furnaces will consume/produce one belt, as it takes 13 (12.6 or so, rounded) furnaces to produce/consume one belt with the number of beacons on them. 3. deans funeral home brandon msblue light on modem but no internet centurylink Here's my favourite early game smelting setup. For miners, just lay 'em down in rows and use undergroundies to make space for power poles - I toyed with the triangular layout for a while but decided I don't care that much about a small amount of extra potential speed at the cost of one side of each belt having twice as much ore as the other. ksn radar wichita It's a choice to be made. Smelting on-site means less trains going around (you don't have to move ore and plates stack higher --> Less throughput issues on your rail network), but the outposts take more effort to put down. If you go for a central smeltery, you build it just once and it's done. 4.Rate my compact 8k plates per minute smelting set-up. No modules installed, lights indicate ore belt/crate load, as well as the output. ... So I've got it set up as 2-1-2, but I could probably get away with a 1-1-1 instead. ... Damn this is beautiful and made me want to play Factorio again. aus.com loginsdoc focusremoving tonsil stones waterpik UPS optimized Steel smelting to 1 blue belt. by Belter » Wed Jan 05, 2022 2:47 pm. Based on the inspiring discussion on a full beacon smelting setup I've created a Iron Ore -> Steel smelter block to produce a full blue belt of steel. Update: UPS-wise the winner is direct insertion, clearly. See the BP from disentius there. sutter roseville lab Info Details Just some early/mid-game smelters. Should cover all your needs: There's in-line and counter-flowing smelters, and two fuel-line directions (CW/CCW). If it's not a big …At first I was doing super-local smelting at each node cluster. Now I've switched to a hybrid of that and yours here. Basically this set up but on each 'resource' planet. Miners flow raw ore into an LS, that gets drone-shipped to an on-planet smelting facility, then the smelted product gets shipped off-world. renville county warrantspraxis unofficial score at end of test1515 selwyn avenue Adding another beacon to the iron production gives a 7% overproduction of iron. The current setup is designed to be as long as the iron/copper smelters so it's easy to tile and share beacons. It uses almost exactly a red belt of iron ore (26.3/s), and produces just over a lane of yellow belt of steel (7.5/s) blueprint.